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Monday, 2 September 2013

Healer class

Locations:
Price: 1,000 Gold
Sellback: 250 Gold
Starting Weapon: Default Staff
Weapon Damage: 100%, 2.0 speed
Description: Healers are servants of good who use their powers to aid the sick, weak, and injured. Their powerful healing magic is often the difference between a groups victory or doom.
Special Effects:
  • Healers gain mana through two of their abilities:
    • When "Healing Word" is cast on a friendly target, any damage taken by that target returns mana to the Healer.
    • When "Energy Flow" is cast on a hostile target, any strike that lands on this target returns mana to the Healer.
Skills:
Notes:

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